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Renderman for maya 2016
Renderman for maya 2016








renderman for maya 2016
  1. #RENDERMAN FOR MAYA 2016 64 BIT#
  2. #RENDERMAN FOR MAYA 2016 CODE#

Use Local Asset Caching: Enabling local asset caching can reduce network overhead. If disabled, Deadline will ignore all “error” or “warning” messages.

renderman for maya 2016

Strict Error Checking: Enable this option to have Deadline fail Maya jobs when Maya prints out an “error” or “warning” message that is known to impact the render.

#RENDERMAN FOR MAYA 2016 CODE#

Sometimes Maya will return this error code even after successfully saving the rendered images. Ignore Error Code 211: This allows a Maya task to finish successfully even if the Maya command line renderer returns the non-zero error code 211 (not available when using the MayaBatch plugin). Use MayaBatch Plugin: This uses our MayaBatch plugin that keeps the scene loaded in memory between frames, thus reducing the overhead of rendering the job. Submit Maya Scene File: If checked, the scene file will be submitted to the repository (as well as the XGen files).

#RENDERMAN FOR MAYA 2016 64 BIT#

Maya Build: Force 32 bit or 64 bit rendering. Output Path: The folder where your output will be dumped (this should be a shared folder on the network). Project Path: The Maya project folder (this should be a shared folder on the network). Leaving this blank will force Deadline to render using the default camera settings (including multiple camera outputs).ĭisable Auto Camera Tag: If you do not have inside the File Name Prefix in Render Settings, this will prevent Maya from automatically adding one (only available when a camera is selected). Out Of Order Step: Defines the Nth frame step to use for some of the Task Order options.Ĭamera: Select the camera to render with. Task Order: The order in which to render the frames for the job. Submit Dependent Job With Remaining Frames: If enabled, the REST job will be dependent on the PREVIEW job. Number of Preview Frames: Specify the number of frames to preview. Priority Offset: Specify a higher priority for the PREVIEW job. If its output looks incorrect, you can suspend the REST job before wasting render time rendering a wrong submission. The PREVIEW job can be submitted with slightly higher priority and will provide a glimpse into the final result. Render Preview Job First: When enabled, two jobs will be submitted - a PREVIEW job with a fraction of the frames, and a REST job with all other frames.

renderman for maya 2016

The general Deadline options are explained in the Job Submission documentation, and the Draft/Integration options are explained in the Draft and Integration documentation.










Renderman for maya 2016